: Using item-less jumps that were patched out in later versions like 1.4.3.2. Summary of Performance Metrics v1.2.2.1 (Legacy) v1.4.3.2 (Competitive) v1.5+ (Current) Speed Category Fastest (Glitched) Standard (NMG) Casual/Completionist Major Glitches Highly Present Mostly Patched Fully Patched Difficulty High (Technical) High (Precision) Moderate (Intended)
In the Hollow Knight speedrunning community, version (often referred to as v1432 ) is a significant patch for competitive play, particularly for the Any% No Major Glitches (NMG) category. While it is not as fast as legacy versions like 1.2.2.1, it remains a standard for many players who prefer modern mechanics alongside classic speedrunning routes. hollow knight v1432 top
Hollow Knight (Team Cherry, 2017) is a critically acclaimed Metroidvania known for its tight controls, demanding boss fights, and sequence-breaking potential. Version refers to an early PC patch (pre-Lifeblood, pre-Gods & Nightmares) that remains popular among speedrunners due to specific glitches and movement tech later patched out. This paper examines what constitutes "top" performance in v1432 — focusing on world-record speedrun strategies, movement optimization, and boss manipulation. : Using item-less jumps that were patched out